
Design
Six People, One Brief, Six Different Angles
This week's internal workshop had six of us pulling apart the same client brief, six different ways. It's one of the brain exercises we run every so often to keep sharpening how we think as a team of creatives and storytellers, less about the destination, more about staying limber in how we get there. The process itself is simple, and by now it's basically muscle memory. Understand the pain. Map the landscape. Decide the action. Figure out what's next. Everyone in the room runs through the same four steps, in the same order, working off the exact same brief. What's never the same is the creative angle everyone comes back with. Same steps, six different storytelling angles Six people. One brief. Six completely different ways of telling the same story, and not because anyone skipped a step or misread the assignment. If anything, everyone followed the process correctly. The process was never designed to make six people think alike. It's designed to make sure nothing important slips through the cracks along the way, that the pain gets understood before an approach gets shaped, that the landscape gets mapped before an action gets chosen. The destination doesn't move, it stays tied to the client's actual problem and desired outcome. What the process doesn't touch, and was never meant to touch, is how someone chooses to get the client there once those boxes are checked. That part comes from somewhere else entirely.
August 10, 2026


